Coming soon Phluxel launches on Steam October 1, 2026 — wishlist it and Steam tells you the moment it is out Wishlist on Steam →
v0.22.0 · for Windows 10 & 11 · 64-bit

Paint pixels.
Write a rule.
Watch it come alive.

Add living effects — rain, fire, snow, water, wind, glow — to your pixel art in minutes, no frame-by-frame. Paint a grid, write one tiny Phlux rule, and the GPU brings it to life in real time — then export a seamless loop as a GIF, an MP4 or a sprite sheet. Or open one of 90 ready-made scenes and change a number.

Free edition — no account needed · One-time purchase · no subscription · You own everything you make
ONE RULE. ENDLESS MOTION.
Courtyard Fountain animation. Enable JavaScript to preview.
22 / Courtyard FountainRendered with Phluxel

Drag to compare: left is the painted scene, right is the rule running. Get the Phlux script ↗

Explore the rule example — Conway’s Life
untitled.phlx — Phluxel
Rule Editor GPU
// Conway's Life on the green channel
LET _n = {COUNTNZ, MOORE.G}
(_n == 3) | (G > 0 & _n == 2)
   ? G = 255 : G = 0
Play 62 fps · 128×128 · toroidal wrap
GPU
Real-time simulation engine
90
One-click starter scenes
128
Built-in rule templates
6
Export formats
10
Interface languages
Made with Phluxel / The Astra collection

One tool. Many worlds.

Tidal MuseumAtmosphere / water
Phlux script ↗
Lantern CurrentNight / reflection
Phlux script ↗
Saltwater StopPlace / sea light
Phlux script ↗
Courtyard FountainKinetic / water
Phlux script ↗
Harbor RadarKinetic / sweep
Phlux script ↗
Amber LaboratoryKinetic / bubbles
Phlux script ↗

Six scenes from Astra, a 28-piece collection that ships inside Phluxel. Each one is a painted still plus a single Phlux rule — nothing is animated frame by frame. Download a script, drop it on your own artwork, and turn its _motion knob while it plays.

Everything in one window

A studio for emergent pixel art

Draw, script, simulate, and export — without ever leaving the canvas. Built on a tiny rule language and a real-time engine.

The Phlux rule language

Describe how a cell becomes its next self from its neighbors. Channels, math, conditions and scatter — readable in one line, with a cheat sheet, autocomplete and a live preview in the Monaco-powered editor.

R = (N.R + S.R + E.R + W.R) / 4 // diffuse

GPU + CPU engine

Global rules compile to GPU shaders and ping-pong render textures for buttery real-time playback — with toroidal wrapping. Per-cell logic falls back to a precise CPU interpreter automatically.

ping-pong shaderstoroidal wrapauto CPU fallback

Import anything

Drop in PNG, JPG, BMP, animated GIF or WebP — with smart downscaling and palette-lock to turn any illustration into clean pixel art — then let a rule remix it.

PNGGIFWebP→ pixel art

Export seamless loops

One-click GIF with ping-pong for perfect back-and-forth loops, plus PNG sequence, APNG, MP4, sprite sheets and palette-locked exports.

GIFMP4APNGsequencesprite sheetpalette lock

Timeline & keyframes

Animate rule parameters over time. Scrub, keyframe, and choreograph evolving simulations.

Starters & templates

90 one-click live starters across 8 themed groups — including the 28-scene Astra collection — plus a library of 128 rule templates to remix. Go from blank to animating in a click.

Snapshots & undo

Capture multiple snapshots of a field and step back through deep, non-destructive undo history. Undo scales itself to your canvas, so even a 4000×3000 grid stays within a fixed memory budget.

Native & fast on Windows

Built on .NET 10 with a native Raylib + Dear ImGui front end, tuned for Windows 10 & 11 — docking panels, custom themes, and a fully rebindable keymap.

Windows 10 & 11.NET 10RaylibDear ImGuiMonaco editorDark / Light / High-contrastRebindable keys
From blank to loop in minutes

Four steps to your first animation

No coding needed to start — pick a starter, or build one from scratch. You can have a shareable GIF in about five minutes.

Paint a state

Brush, fill, shapes and an eyedropper on a pixel grid. Or import an image — a few dots is enough.

Write a rule

One line of Phlux says what each cell becomes from its neighbors. Toggle Global to run it everywhere.

Press play

Watch it evolve in real time. Step frame-by-frame, tweak speed, and reset to your design anytime.

Export & share

Save a seamless ping-pong GIF, an MP4, an APNG, or a full PNG sequence. The result is the ad.

The Phlux language

A rule answers one question

Given this cell and its neighbors right now, what should it become next step? You write that as an assignment to the cell's R G B A channels. The engine applies it to every cell, over and over — and motion emerges.

  • Neighbors by name — N S E W, diagonals, relative (dx,dy) or absolute [x,y].
  • Math, logic & conditions — area folds like COUNTNZ, the ? : ternary, and multi-cell scatter output.
  • Safe by design — divide-by-zero is 0, not NaN. Every doc example is verified against the live grammar.
recipes.phlux
// 1 · a glowing decay trail
R *= 0.97; G *= 0.97; B *= 0.99

// 2 · a left-to-right gradient
R = X / GW * 255

// 3 · Conway's Game of Life (green)
LET _n = {COUNTNZ, MOORE.G}
(_n == 3) | (G > 0 & _n == 2)
   ? G = 255 : G = 0

// 4 · paint a whole cell with a color literal
[255, 255, 0, 0]   // opaque red

Read the full Phlux language reference — or open it in-app under Help ▸ Phlux Language Reference

Live, right here

Pixel art that comes to life

Eight scenes from the built-in Astra collection, exported straight out of Phluxel as GIFs and dropped on this page unedited. Each one is a painted still plus one Phlux rule — no frame-by-frame animation anywhere.

The real thing

This is the actual app

Not a mockup — real screenshots of Phluxel on Windows, running the Astra collection that ships with it. The painted scene, the one rule that moves it, and the knob you turn while it plays, all in one window.

Phluxel editor: Courtyard Fountain playing, its rule open in the Rule Editor and its motion knob in the Inspector
The full editor — scene, rule and live knob in one window
Phluxel Starter Gallery listing the Astra collection and the Legacy starters
90 one-click starters
Phluxel Export Animation dialog over the Harbor Radar scene
Export a seamless loop
Midnight Noodles scene playing in Phluxel
Midnight Noodles
Alpine Transit scene playing in Phluxel
Alpine Transit
Tidal Museum scene playing in Phluxel
Tidal Museum
Amber Laboratory scene playing in Phluxel
Amber Laboratory
One-time purchase

Pay once. Own it forever.

No subscriptions, no cloud lock-in. The free edition is the whole toolkit — upgrade to remove the watermark, unlock unlimited grids, MP4/APNG and the right to sell your work. Under the hood that's a full rule-scripting language, a dual CPU/GPU simulation engine, and a keyframe timeline — not just a slider-based effects generator.

Free
The whole toolkit. Make and share your loops.
$0
Forever free · no account
  • Full Phlux editor, CPU & GPU engines
  • Timeline, import, user functions
  • Unlimited projects, fields & rules
  • GIF & PNG-sequence export
  • Watermarked · up to 128×128 · 1024px / 300 frames
  • Personal, non-commercial use
Download free

Both editions are the same download — your license simply unlocks Pro. One-time purchase, no subscription. $19.99 USD — the same price on every store: Steam (from October 1), itch.io and Gumroad. Each Pro license is a personal, single-user license for up to 2 of your own devices (e.g. desktop + laptop) — need more devices, or licenses for a team? See buying for teams below.

For teams & organizations

Buying for a studio, school or company?

A Pro license is personal and covers two of your own devices, so buying for other people works differently. Tell us the headcount and what you need on the paperwork, and we will put together a quote and issue the licenses in one go.

  • Any number of seats, issued as named licenses
  • One invoice or purchase order — business number and tax details on request
  • Classroom and lab licensing for schools and universities
  • Pricing quoted per order
Request a quote Email us directly

Usually answered within one business day. Tell us the number of seats and the country you are invoicing from — that is normally all we need to quote.

Questions

Good to know

Is this a subscription?
No. Phluxel is a one-time purchase with a perpetual license — buy it once and it's yours, including future updates within the same major version. There's also a genuinely free edition to start with.
Can I use one license on multiple computers?
A Pro license is a personal, single-user license for up to 2 of your own devices (for example your desktop and your laptop). It can't be shared between different people. Need more devices, or licenses for a team or classroom? Email help@phluxel.com.
Do I own what I create?
Yes. Everything you make is yours. The Pro edition grants a full commercial license so you can sell your loops, use them in games, videos, or client work. The Free edition is for personal, non-commercial projects and watermarks its exports — personal, non-monetized sharing (social posts, portfolios) is fine on Free, but monetized or client work needs Pro.
Do I need to know how to code?
Not to start. The Starter Gallery (90 scenes) and 128 rule templates get you animating with a single click. When you're curious, Phlux rules are usually one short, readable line — and the editor has a cheat sheet, autocomplete and inline hints.
Which platforms are supported?
Windows only — Windows 10 (1809+) and Windows 11, 64-bit. Phluxel targets a single platform so every feature, including the Monaco-powered script editor, is fully supported and tuned for it.
What are the system requirements?
Minimum: a 64-bit dual-core CPU, an OpenGL 3.3 GPU, 4 GB RAM and ~300 MB of disk. Recommended: a quad-core CPU, a dedicated GPU (for the GPU engine and large grids), and 8 GB+ RAM.
How does the GPU engine work?
Global rules are compiled to GLSL shaders and run as ping-pong render textures for real-time playback — including toroidal wrap. Per-cell rules, user functions and scatter run on a precise CPU interpreter, and Phluxel switches between them automatically.
Is my data sent anywhere?
Your projects, fields and exports never leave your machine, and there's no behavioral analytics or ad tracking. The App only checks for updates at startup and sends a tiny anonymous usage heartbeat (edition, version, language and a random counting ID — no name, no fingerprint, not linked to your license). Pro additionally performs a minimal license activation check — just a hash of your key and a random install ID (no name, no content) so we can spot key sharing. See the Privacy Policy.

More questions? Read the full FAQ — or send us feedback directly.

Special thanks

Shaped by our official tester

Phluxel is sharper because our tester stress-tested it, filed bugs, and pushed the details. Thank you.

Seimi Choi (최세이미)
Free to try

Make something move tonight.

Download Phluxel free, paint a few pixels, and write your first rule. Your first seamless loop is about five minutes away.

Free — no account, no sign-up ≈45 MB · installs in seconds Updates automatically Your work stays on your PC

v0.22.0 · Windows 10 & 11, 64-bit · also on Steam — October 1, 2026

First launch may show a Windows SmartScreen prompt while the app builds reputation — click More info ▸ Run anyway. Phluxel is safe and keeps your projects on your device.